Tuesday, April 24, 2012

some skinning done

better deformations. fewer wizard sleeves and weird yoga position.
making progress on the deformations. still needs some work for the final final version.

Saturday, April 21, 2012

completed controls with basic smooth bind

controls and hierarchy pretty much fully established. the entire rig scales, rotates, and translates uniformly from the global controller. still has a couple of issues, chiefly skin weights and lack of leg IK/FK switch.
some kind of weird yoga

Tuesday, April 17, 2012

hand curl with set-driven keys

full hand curl


single finger curl

the hand controller has a 'hand curl' attribute that controls the curl of all the fingers. each finger can also be individually curled. all of these set-driven keys are created by a Python script.

Friday, April 13, 2012

arm and controls update

here are a few more screen caps of the rig. i updated some of the controls based on feedback during class, including the hips con and way the feet and pole vectors appear. reverse foot has been implemented with set-driven keys, and the IK/FK switch is working on the left arm.

reverse foot joints

toe and ball roll flexed

arm in IK mode

arm in FK mode

updated controls w/ left arm in IK mode

x-ray view


nothing is skinned yet. joint building and hierarchy are progressing. much work to do for the weekend.

Wednesday, April 11, 2012

april rig update: controls

i got around to setting up alisha's control system today. the controls strive to address the requirements identified in earlier posts, and are color-coded for visual clarity. shapes and placement are heavily influenced by the norman rig.


here is an x-ray view that shows the bones and spine control handles:


the parenting and hierarchy are not fully established yet, and no skinning has been done. the rig still needs a 'key control' and necessary interfaces to handle IK/FK switching when required.

it's my goal to give angie a semi-working version of this rig to play around with by sometime this weekend.